Let's Go Back
An iOS app created for the purpose of helping people find motivation to go
to the gym
Figma / Fig Jam / Miro/ Zoom
UX Designer / UX Researcher
4 Students
Summer 2024 / 4 Weeks
Understanding University Student's Pain Points
While we thought that the biggest problem would be people finding the motivation to go to the gym, some problems we found through our user research was that people did not want to go to the gym alone and finding a local gym that was not packed full of people. We decided to tackle two main pain points:
Pain Points
My team wanted to better understand university student's problems with going to the gym. We targeted University students, both avid gym goers and casual gym goers.
We conducted a total of 4 interviews of University students for 15 minutes each. I compiled our findings into an affinity map and found 2 key user personas.
User Personas
Storyboards
Lo-fi Sketches:
Usability Testing + Feedback
Navigation
Privacy & Data
Features
Matching and Profile
Our usability testing was on our lo-fi wireframes, this allows for our final prototype to be more fleshed out.
This project was done during my Summer 2024 Human-Computer Interaction class. Through this class I got to learn more about UX Design and UX Research.
I learned...
I am a firm believer that a design or piece of artwork is never truly finished. Once this class was over, I took the initiative to create a brand identity, design kit, and high-fidelity prototypes. It is far from finished however, as I need to prototype and get even more feedback from peers.
This was done in a very short amount of time with limited resources. That being said, I want to develop the high fidelity design more and prototype the app so it can be fully usable, and ensure our users are happy. Because the class was so short, my group and I only developed the lo-fi prototype together. I put together a small selection of screens for the hi-fi prototype, but I wish I could do more screens and develop the design language and brand more.